![]() The stages from MVC2 or other build with the 640x480 resolution, if you use the localcoord = 427,240 they will fit perfectly on screen with the 1280,720 resolution without distortion, you need only to decrease these numbers of stage. If you use the chars with the localcoord 384, they will get more size and will looks awesome on a screen with the 1280,720 resolution. You must decrease these two lines until looks perfect.īoth examples there aren't distortion or stretched images, they did fit perfectly on 1280,720 res like was made exactly for it.Īfter so many time working with localcoord, i find out if you put the localcoord 384 into the char's def.file, your char will get more size and looking amazing on a screen with the 1280,720 resolution.Īnd if you wish use stages with the 640x480 resolution on a screenpack with the resolution 1280,720 they will fit perfectly cool and without distortion if you put the localcoord 427,240. LOW-RES STAGE MADE WITH 320X240 RES = with the localcoord 427,240 HD STAGE MADE WITH 640X480 RES = with the localcoord 427,240 All these stages were made for a resolution of 1280, 720(HD). ![]() THE PERFECT RESOLUTION FOR LR OR HD STAGES ON 1280,720 RES. The Courtyard The Dead Pool The Living Forest Reptile´s Lair The Kombat Tomb Goro´s Lair The Portal The Blue Portal Chamber of Souls COMMENT All these stages are for Mugen 1.0 only.
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